

adobe photoshop
adobe illustrator
adobe after effects
blender
fusion360
enscape
sketchup
artiosCAD
keyshot
figma
webflow
miro + mural
powerpoint
vizcom
claude
rhinoceros
















Nexus is an intelligent robotic training system designed to bridge the gap between physical athletic performance and real-time data.
Working as part of a three-person team, I contributed to user research, technology benchmarking, human factor analysis, and system and service blueprints that defined how the core robot, hub robot, and companion app communicate across a full training session. I specifically spearheaded the physical design of the core robot. The system integrates Intel 3DAT motion reconstruction and provides real-time and summarized feedback from the data for both coaches and athletes to utilize.

*Credit: video edit after stickers was created by another F360 hire

At Factory360, I spent two semesters in New York City as a design intern developing 3D renderings and visualizations for experiential marketing activations: translating creative concepts into fabrication-ready designs. Throughout my time, I contributed to 20+ client projects and RFPs.
My work spanned the full project lifecycle, from preparing RFP pitches for prospective clients to supporting the run-of-show for projects like the INSTAX Mini 99 launch. The role sharpened my ability to swiftly design with production constraints in mind, and I learned to lead with culturally relevant, engaging ideas to strengthen the foundation of my design process.
Created for
Factory360 | +ClientsRole
3d design InternDeliverables


Reached 9,300+ viewers during the holiday season through Instagram video content across Goldwell and KMS European accounts.
As part of a five-person, interdisciplinary undergraduate team, I collaborated with Kao Corporation to produce six fake out-of-home concept videos wrapping landmarks across England, Germany, and the Netherlands with KMS and Goldwell brand assets.
I focused on framing the digital storytelling and Blender animation research, helping the team navigate unfamiliar software across an 8-week timeline under a live client relationship.
Created for
Kao corporationDeliverables


I designed klar, a powered brush applicator and cleaner to join the Guide Beauty product line, to reduce friction in the makeup process and support users with limited hand dexterity.
Rooted in user task analysis and state of the art analysis, I worked through foam and PLA iterations to land on a form supporting both application and cleaning gestures. I learned Blender for final renders + animations and developed an experiential brand extension concept contextualizing klar within Guide Beauty's broader retail experience.
Role
designer

Three comprehesive design sprints for iconic P&G product families from challenge identification, insight formation, ideation, to packaging design recommendations.
Created for
Proctor & Gamble | NDA ⚠